Building immersive 3D city digital twins and geospatial solutions
GIS Developer with 14+ years of experience specializing in fullstack GIS development, 3D city digital twin solutions, and geodata management. Currently working at Haninge kommun, I develop cutting-edge geospatial applications that serve citizens and support democratic participation in urban planning.
My expertise spans from GIS system management and geodata infrastructure to advanced 3D visualization using Cesium, Unreal Engine, and modern web frameworks. I'm passionate about creating accessible, user-friendly solutions that make geospatial information available to everyone—from children finding playgrounds to citizens engaging in comprehensive municipal planning.
Throughout my career, I've focused on democratizing access to geographic information, ensuring that GIS systems serve not just professionals but all community members, contributing to transparency, participation, and improved quality of life.
Haninge, Stockholm County, Sweden
4 years 7 months
4 years 6 months
Interactive web-based comprehensive planning platform for Haninge municipality, enabling citizens to explore and engage with long-term urban development plans.
Child-friendly interactive map where children identify and share their favorite playgrounds, swimming spots, sledding hills, and outdoor spaces. Created through direct collaboration with local children.
Enterprise-level GIS infrastructure management supporting critical municipal operations including planning, infrastructure, emergency services, and public utilities.
Open-source UI solution integrating Cesium's geospatial 3D platform with Unreal Engine, enabling creation of interactive city digital twins and immersive geographic experiences.
Contributions to Origo, an open-source Swedish web mapping framework used by municipalities across Sweden for public-facing map services.
High-precision geodata collection and processing using GNSS, total stations, and UAV/drone technology for accurate base maps and 3D city models.
Ocellus Information Systems
2011 - 2012Konstskolan Paletten Stockholm
1996 - 1997Extensive professional development through 30+ specialized courses and certifications spanning:
Unreal Engine C++, Unity 3D, 3D modeling, architectural visualization
C++, C#, Java, JavaScript/Node.js, Python, WebAssembly
HTML5/CSS3, JavaScript frameworks, responsive design, modern web standards
SQL Server, relational database design, stored procedures, spatial databases
UAV operations, RTK-surveying, FME (Desktop & Server), spatial data processing
AutoCAD, Adobe Creative Suite (Photoshop, Illustrator), cartographic design
Cybersecurity fundamentals, ethical hacking, secure application development
Excel, data management, spatial analysis, business intelligence